Once you're swept up in his momentum, it's hard to escape the full scale of damage from this powerful attack. In the third and final stage, Riku devastates you with a super dash attack that repeats in swift succession and finishes with a huge shockwave. This prize blox often spills out HP-replenishing contents. In the second stage, he jumps in the air and strikes a point on the ground at random, and from this point flows out a series of damage blox and one prize blox in all directions. Occasionally, Riku protects himself in a magic-immune barrier-use this opportunity to open up combos on him. String together some good combos to keep him indisposed. Whenever he yells, "Keep trying!" that's your cue to block or roll away. During the first stage, Riku displays some impressive and deadly swordplay. Riku is fast and gets incrementally more tricky as new stages of the fight bring about new abilities on his part. Not quite in control of his actions, Riku begins his relentless assault on your head. The sleazy dog decides that since he can't beat you with his own power he might as well use someone whom you don't want to hurt, but certainly someone who has no choice but to hurt you. It is during this stage that destroying a damage blox or two around the perimeter would be a good idea to prevent further injury to yourself. Luckily, you can outrun this and roll away to keep ahead if it starts getting too close. Afterwards, Pete ups the stakes a bit by showing off his impressive ability to transform into a yellow sphere that tailgates you and throws lightning bolts within the small radius of its rotating ring. The damage blox aren't a true concern at this point lest they get annoying. Hit him with everything you have, keeping a constant move on and tracking his fairy butt down. If you try a combo on him, he retaliates by punching several times and finishing with a ground pound. He spreads firecracker-like pellets around that explode in little sparks and surrounds himself in damage blox. He rolls a ball toward you and if it hits, your spells get locked out for a short time. Pete sticks to what he knows best: petty tricks and being a pain. Pete's life spans several health meters, and because of this expect the battle to be long and drawn out. Once the system sector has been corrected, return to the raised block to find an accessible doorway and a save point. The enemies and challenges in this system factor are standard fare. The entrance to this sector lies at the northeastern corner of the semi-circle on the map, right on the door. Move to the pipes underneath the huge block to activate the search for a system sector. You know what to do with the blue orb race to the corresponding red one and grab the Thunder Resistance when done. Fend off wave after wave, focusing on Wyverns and Defenders. Through the door, the group finds themselves on a moving platform in the company of great many Heartless. Plow through the rest of these blox to reach the red orb and form another missing Emblem Piece in the center.ĭrop down to the lower level and replace the missing pieces in the stone door. You might want to sacrifice your first attempt for the Mega Flare that's hiding in the prize blox. You get to see upon which the red orb is propped, but soon after the columns get shuffled around and you must make a decision to break down one-and only one-column before time runs out. The puzzle here: there are three columns of bug blox. Even if he goes down in the process, you can repeatedly Rescue him to get him back on his feet. Heal him with Potions and such if you have them available. Use Goofy and his Commands to wipe out the Heartless, among which is a Defender. The ever-so-loyal Goofy acts as a Keyblade proxy of sorts-he fights Heartless and breaks blox as needed. Survive Pete's underhanded move of attacking a defenseless kid until Goofy enters the fray. Hit that and return to the locked door from before. The red orb activates another glowing switch in the center. The trick is to run through gaps and jump over only the damage blox being careful not to bump your head on the bounce blox above. The red orb sits straight across the room, but as you try to gun for it rows of motley blox scoot you backward, and sometimes even hurt you. The shuffling blox reveal an opening further into the room, where you find a blue orb. The concept is simple here: hit a blue orb and tag the red orb within the time limit.
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